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special handling for int is unnecessary and problematic

I see in the ArtefactAnimator class this line: ValueStart = endValue is int ? (object) (double) (int) endValue : endValue I don't see any reason to use that conversion to double. It's a special ca...

Id #13010 | Release: None | Updated: May 8, 2014 at 7:02 PM by brantheman | Created: May 8, 2014 at 7:02 PM by brantheman

Nuget package

I see that there is an unofficial Nuget package for this. It would be nice to have an official one. Thanks.

Id #12848 | Release: None | Updated: Mar 27, 2014 at 11:07 PM by brantheman | Created: Mar 27, 2014 at 11:07 PM by brantheman

Bug + fix: Animating Thickness

Found a bug when animating Thickness values: the animated parameters are inserted in the wrong order (left, right, top, bottom; should be left, top, right, bottom).   The method in question is Ease...

Id #10605 | Release: None | Updated: Feb 14, 2013 at 8:10 PM by Jusas | Created: Apr 3, 2012 at 1:38 PM by Jusas

NaN Values check

Hi I've been playing around for few days with AA for SL, and I found that no checks are done for NaN values. for example square.SlideTo(square.Width, square.Width*2, .5, AnimationTransitions.CubicE...

Id #7199 | Release: None | Updated: Feb 14, 2013 at 8:10 PM by daviluzzo | Created: Sep 18, 2010 at 10:08 AM by daviluzzo

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